S.Y.B.C.A. NOTES

304: Object Oriented Programming and Data Structures

Unit No.Unit NameDOWNLOAD
01Concepts of OOPS
02Data Encapsulation and Inheritance
03Polymorphism
04Data Structure
05Queue

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305-01: Web Designing-1 

DescriptionDOWNLOAD
Web Designing(2025-26)

305-02: Mobile Application Development-1

Unit No.Unit NameDOWNLOAD
01Concepts of Mobile computing
02Setting up Android Environment
03XML (Extensible Markup Language)
04Creating basic App
05Android Widgets(UI)

305-02: Mobile Application Development-1 

Unit-1: Concepts of Mobile computing

1.1 Fundamentals of Mobile computing:

1.1.1 Concepts of fixed and wireless network
1.1.2 Introduction of Multiplexing, Modulation
1.1.3 Fundamentals of spectrum, Bluetooth technology
1.1.4 Concepts of Wireless Application Protocol(WAP)
1.1.5 Concepts of Mobile Agents.

1.2 Introduction of Android

1.2.1 History, concepts and Features of Android
1.2.2 Concepts of API framework

1.3 Intro. of Android Architecture ( Software Stack)

1.3.1 kernel Native Libraries
1.3.2 Concepts of Native Libraries and Android Runtime(Dalvik VM)
1.3.3 Application Framework
1.3.4 Application

Unit-2: Setting up Android Environment

Unit-3: XML (Extensible Markup Language)

3.1 Characteristic and Use of XML

3.2 XML syntax (Declaration, Tags, elements)

3.3 root element, case sensitivity

3.4 XML document

3.4.1 Document Prolog Section
3.4.2 Document element section

3.5 XML declaration and rules of declaration

Unit-4:Creating basic App

4.1 Basic App using Android studio

4.1.1 Create new android project
4.1.2 Write message and run
4.1.3 Understanding different components

4.2 Dalvik Virtual Machine (DVM)

4.3 Understanding AndroidManifest.xml

Unit-5: Android Widgets(UI)

5.1 Hiding Title bar

5.2 Screen Orientation ( Portrait, Landscape)

5.3 Form Widget Palette

5.3.1 Placing text fields and Button 5.3.2 Button onClick event

5.4 Displaying Notification

5.4.1 Toast Class 5.4.2 Displaying message on Toast

5.5 ToggleButton

5.5.1 ToggleButton Attributes:(textOff, textOn)
5.5.2 Event methods : getTextOff(), getTextOn(), setChecked()

5.6 CheckBox

5.6.1 Event methods: isChecked(), setChecked()

403 : Java Programming Language

Unit No.Unit NameDOWNLOAD
01Introduction to Java
02Classes & Objects
03Basic Concepts of strings and Exceptions
04Threads and Packages
05Data Structure lmplementation using Java Class

404 : .NET Programming

Unit No.Unit NameDOWNLOAD
01Overview ol. Microsoft .NET Framework
02Programming in Visual Basic .net
03Introduction to Windows controls
04Object Oriented Programming
05Database access using ADO.NET

405 : Mobile Application Development - 2

Unit No.Unit NameDOWNLOAD
01Project structure of Mobile Application
02Basic Attributes and Events of Important Android Widgets(UI)
03Working with DART(Part-1) Introduction
03Working with DART(Part-2) Operators
03Working with DART(Part-3) Decision Making
03Working with DART(Part-4) Iterative statements
03Working with DART(Part-5) break, continue, label
03Working with DART(Part-6) Functions
03Working with DART(Part-6) Functions(Details)
04Introduction of Flutter
05Basic Flutter Widget with its Constructor, Attributes & Properties

OLD SEM – 3(302: SE – 1)


Part No.DOWNLOAD
01
02
03

OLD SEM – 4(402: SE – 2)


Topic No.Topic NameDOWNLOAD
01System Outline Chart
02System Flow Chart
03Decision Tree & Table
04Case Study based on Decision Tree & Table
05Types of Decisions Table
06Structure Charting Techniques(HIPO)
07Structure Charting Techniques(Warnier Orr Diagram)
08Module & Its Types, Modular Programming
09Structure Chart
10Output Design
11Input Design
12Code Design
13Testing
14UML Diagram
15Types of Changeover & Training
16Data Creation & Conversion
17Documentation